#ifndef __CAMERATHREAD__H__
#define __CAMERATHREAD__H__

#include <csthread.h>

class CameraThread : public ClientServerThread {

public:

	/************************************************************************/
	/* Creates instance of thread 											*/
	/************************************************************************/
	CameraThread();

	/************************************************************************/
	/* Process messages sending between server and client                   */
	/************************************************************************/
	virtual void * Entry();

	/************************************************************************/
	/* Process actions on thread exit                                       */
	/************************************************************************/
	virtual void OnExit();
};

#endif //__CAMERATHREAD__H__
